Here's a new short published by Philip Bloom called "Above Skywalker", with beautiful takes at Skywalker Ranch. You can also read about all the shooting details on the Philip's site. Via @usoproject … [Read more...]
Archives for March 2010
Erik Aadahl Special: The Sound Design of "Transformers" [Exclusive Interview]
Unfortunately, the Erik Aadahl Special is coming to the end. Here's the last interview I had with Erik, this time talking about the sound design on the two Transformers films. We talk about everything, from the initial aspects to the creation of the robots sounds, the mix, and more. Designing Sound: Let's start with the beginning... what were your initial thoughts about the … [Read more...]
Feedback
"Be prepared to listen to other’s opinions as well as expecting others to listen to yours." -Rob Bridgett … [Read more...]
Erik Aadahl Special: Recording Sounds for "Transformers" and "Kung Fu Panda"
Here are some esxclusive videos of Erik Aadahl and his friends recording sounds for "Transformers" and "Kung Fu Panda". … [Read more...]
Akira Yamaoka's Sound Design Lecture at GDC 2010
There is a nice article at The Kartel, providing some notes and ideas given by Akira Yamaoka on his lecture at GDC 2010. Check: Surival-horror fanatics, despite their differences, can all agree that the Silent Hill series was revolutionary for creating both an immersive and creepy environment. Through the use of haunting sound effects, and an original soundtrack, sound … [Read more...]
Erik Aadahl Special: Working with Filmmakers
Different filmmakers work differently, with unique approaches to the sound design process. For some, there's intense interest and scrutiny, for others there might not be any interest until the end. I prefer having an actively engaged filmmaker. It makes it much easier to work together and evolve the track over time to make it right for everyone. It doesn't matter if I think … [Read more...]
An Open Letter to FMOD
Game Sound Design has a cool section called "Anonymous Confessions of a Game Sound Designer", where someone identified as "U.C" gives his personal thought of something related to sound design. In the second installment of the series, U.C gives an interesting (and constructive) criticism about FMOD. Let's read: It's been three days since I last opened FMOD Designer, which is … [Read more...]