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	<title>Comments on: New Sound Design Competition announced by Mix Magazine &amp; Blastwave FX</title>
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	<link>http://designingsound.org/2009/06/new-sound-design-competition-announced-by-mix-magazine-blastwave-fx/</link>
	<description>The Art and Technique of Sound Design</description>
	<lastBuildDate>Tue, 22 May 2012 23:23:24 +0000</lastBuildDate>
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		<title>By: grikolets</title>
		<link>http://designingsound.org/2009/06/new-sound-design-competition-announced-by-mix-magazine-blastwave-fx/#comment-132992</link>
		<dc:creator>grikolets</dc:creator>
		<pubDate>Wed, 16 Nov 2011 19:53:04 +0000</pubDate>
		<guid isPermaLink="false">http://designingsound.noisepages.com/?p=223#comment-132992</guid>
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		<title>By: poxormerges</title>
		<link>http://designingsound.org/2009/06/new-sound-design-competition-announced-by-mix-magazine-blastwave-fx/#comment-10540</link>
		<dc:creator>poxormerges</dc:creator>
		<pubDate>Fri, 03 Sep 2010 23:22:02 +0000</pubDate>
		<guid isPermaLink="false">http://designingsound.noisepages.com/?p=223#comment-10540</guid>
		<description>Hello everybody! I am new in this community. Just wanted to greet all of you :)</description>
		<content:encoded><![CDATA[<p>Hello everybody! I am new in this community. Just wanted to greet all of you :)</p>
]]></content:encoded>
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		<title>By: Designing Sound &#187; Blastwave FX Sound Design Competition, Updated Rules and Issues Resolved</title>
		<link>http://designingsound.org/2009/06/new-sound-design-competition-announced-by-mix-magazine-blastwave-fx/#comment-138</link>
		<dc:creator>Designing Sound &#187; Blastwave FX Sound Design Competition, Updated Rules and Issues Resolved</dc:creator>
		<pubDate>Tue, 04 Aug 2009 15:21:12 +0000</pubDate>
		<guid isPermaLink="false">http://designingsound.noisepages.com/?p=223#comment-138</guid>
		<description>[...] href=&#8221;http://www.blastwavefx.com&#8221;&gt;Blastwave FX updated the rules of his Sound Design Competition. Aditionally, They gave solutions to several issues that some people were wondering few days ago [...]</description>
		<content:encoded><![CDATA[<p>[...] href=&#8221;<a href="http://www.blastwavefx.com&#8221;&gt;Blastwave" rel="nofollow">http://www.blastwavefx.com&#8221;&gt;Blastwave</a> FX updated the rules of his Sound Design Competition. Aditionally, They gave solutions to several issues that some people were wondering few days ago [...]</p>
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		<title>By: Cody Flick</title>
		<link>http://designingsound.org/2009/06/new-sound-design-competition-announced-by-mix-magazine-blastwave-fx/#comment-120</link>
		<dc:creator>Cody Flick</dc:creator>
		<pubDate>Mon, 27 Jul 2009 22:16:17 +0000</pubDate>
		<guid isPermaLink="false">http://designingsound.noisepages.com/?p=223#comment-120</guid>
		<description>&lt;p&gt;wow... thats all super important... way to go blast fx on a major fail... thanks dude&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>wow&#8230; thats all super important&#8230; way to go blast fx on a major fail&#8230; thanks dude</p>
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		<title>By: just a sound guy</title>
		<link>http://designingsound.org/2009/06/new-sound-design-competition-announced-by-mix-magazine-blastwave-fx/#comment-68</link>
		<dc:creator>just a sound guy</dc:creator>
		<pubDate>Wed, 08 Jul 2009 18:57:46 +0000</pubDate>
		<guid isPermaLink="false">http://designingsound.noisepages.com/?p=223#comment-68</guid>
		<description>&lt;p&gt;and last of all, according to blastwave...&lt;/p&gt;
&lt;p&gt;submissions should include the intro and outro whether or not any sound is designed for them.  They should be the length of the full clip and not just the 30 secs of PSA.  &lt;/p&gt;
&lt;p&gt;I am told that all registrants should be getting an email clarifying the details that sem to have slipped through the cracks.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>and last of all, according to blastwave&#8230;</p>
<p>submissions should include the intro and outro whether or not any sound is designed for them.  They should be the length of the full clip and not just the 30 secs of PSA.  </p>
<p>I am told that all registrants should be getting an email clarifying the details that sem to have slipped through the cracks.</p>
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		<title>By: just a sound guy</title>
		<link>http://designingsound.org/2009/06/new-sound-design-competition-announced-by-mix-magazine-blastwave-fx/#comment-66</link>
		<dc:creator>just a sound guy</dc:creator>
		<pubDate>Wed, 08 Jul 2009 15:30:57 +0000</pubDate>
		<guid isPermaLink="false">http://designingsound.noisepages.com/?p=223#comment-66</guid>
		<description>&lt;p&gt;according to blastwave...&lt;/p&gt;
&lt;p&gt;judges will only judge the 30 sec PSA and not any design to the intro and outro titles. However, the submissions put up on blastwave&#039;s site will include the intro and outro, so it &lt;span&gt;may&lt;/span&gt; be beneficial to include design for those elements.  &lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>according to blastwave&#8230;</p>
<p>judges will only judge the 30 sec PSA and not any design to the intro and outro titles. However, the submissions put up on blastwave&#8217;s site will include the intro and outro, so it <span>may</span> be beneficial to include design for those elements.  </p>
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		<title>By: Cody Flick</title>
		<link>http://designingsound.org/2009/06/new-sound-design-competition-announced-by-mix-magazine-blastwave-fx/#comment-65</link>
		<dc:creator>Cody Flick</dc:creator>
		<pubDate>Wed, 08 Jul 2009 11:56:56 +0000</pubDate>
		<guid isPermaLink="false">http://designingsound.noisepages.com/?p=223#comment-65</guid>
		<description>&lt;p&gt;dang... okay thanks for the update&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>dang&#8230; okay thanks for the update</p>
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		<title>By: just a sound guy</title>
		<link>http://designingsound.org/2009/06/new-sound-design-competition-announced-by-mix-magazine-blastwave-fx/#comment-54</link>
		<dc:creator>just a sound guy</dc:creator>
		<pubDate>Mon, 06 Jul 2009 12:57:48 +0000</pubDate>
		<guid isPermaLink="false">http://designingsound.noisepages.com/?p=223#comment-54</guid>
		<description>&lt;p&gt;heard back from Blastwave...the HD 29.97 clip is correct.&lt;/p&gt;
&lt;p&gt;anyone building against the lo-res 30fps clip will need to pulldown their video and make sure their submission runs at 29.97 AKA video speed.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>heard back from Blastwave&#8230;the HD 29.97 clip is correct.</p>
<p>anyone building against the lo-res 30fps clip will need to pulldown their video and make sure their submission runs at 29.97 AKA video speed.</p>
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		<title>By: CFlickster</title>
		<link>http://designingsound.org/2009/06/new-sound-design-competition-announced-by-mix-magazine-blastwave-fx/#comment-49</link>
		<dc:creator>CFlickster</dc:creator>
		<pubDate>Thu, 02 Jul 2009 20:36:25 +0000</pubDate>
		<guid isPermaLink="false">http://designingsound.noisepages.com/?p=223#comment-49</guid>
		<description>&lt;p&gt;Right.  Good thing to shoot them an email.  So you noticed because it was drifting? Dang that really is a problem.  And I totally agree that its something they should have watched out for.  Especially since the shots cut back and forth between the durations of each splash, making it all the more important to keep sync.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>Right.  Good thing to shoot them an email.  So you noticed because it was drifting? Dang that really is a problem.  And I totally agree that its something they should have watched out for.  Especially since the shots cut back and forth between the durations of each splash, making it all the more important to keep sync.</p>
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	<item>
		<title>By: just a sound guy</title>
		<link>http://designingsound.org/2009/06/new-sound-design-competition-announced-by-mix-magazine-blastwave-fx/#comment-48</link>
		<dc:creator>just a sound guy</dc:creator>
		<pubDate>Thu, 02 Jul 2009 15:49:13 +0000</pubDate>
		<guid isPermaLink="false">http://designingsound.noisepages.com/?p=223#comment-48</guid>
		<description>&lt;p&gt;30 sec is enough to notice the drift by the end.  I checked my submission built against the HD 29.97 clip and the checked it against the lo-res 30fps clip, and it was noticeable enough for me to bother bringing the issue up.  Noticeable enough for someone on the mix stage to say &quot;hey, effect is out of sync...it should be on the cut...&quot;&lt;/p&gt;
&lt;p&gt;Good point on the intro and outro titles and sync pops.  The titles are not part of the &quot;30 secs&quot; of clip.  Adding the titles in make the clip about 43 seconds.&lt;/p&gt;
&lt;p&gt;Ive emailed blastwave about this, but have not heard back.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>30 sec is enough to notice the drift by the end.  I checked my submission built against the HD 29.97 clip and the checked it against the lo-res 30fps clip, and it was noticeable enough for me to bother bringing the issue up.  Noticeable enough for someone on the mix stage to say &#8220;hey, effect is out of sync&#8230;it should be on the cut&#8230;&#8221;</p>
<p>Good point on the intro and outro titles and sync pops.  The titles are not part of the &#8220;30 secs&#8221; of clip.  Adding the titles in make the clip about 43 seconds.</p>
<p>Ive emailed blastwave about this, but have not heard back.</p>
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